AVATAR GAME LATEST VERSION FREE DOWNLOAD RAR FILE
Is the official video game based on the highly anticipated film James
Cameron's Avatar. The video game will take you deep into the heart of
Pandora, an alien planet that is beyond imagination Gamers will
encounter the Na'vi, Pandora's indigenous people and discover other life
forms the likes of which have never been seen in the world of video
games before. When conflict erupts between the RDA Corporation, a
space-faring consortium in search of valuable resources, and the Na'vi
gamers will find themselves thrust into a fight for the heart of a
planet and the fate of a civilization
James Cameron's Avatar The Game - At first the player is allowed to choose the appearance of the character from a set of pre-defined faces, although not the name. After the player has chosen a side, each side the player chooses offers different gameplay, weapon set, skill set, and environment.
James Cameron's Avatar The Game - As a Soldier, the player is equipped with firearms such as assault rifles, shotguns, grenade launchers, and Flamethrowers. The soldier generally have to eliminate the enemies, which are fast and resilient and usually charging towards the player, from afar. Playing as an Avatar limits the player to only one Avatar-issued machine gun and various primitive weapons such as bows, crossbows and melee weapons. The Avatar player usually has to charge the enemies since ranged weapon are either weak (the machine gun), have slow rate of fire (bows and crossbows), or have limited ammunition; however, the human enemies are generally weak and the basic foot soldiers can die after getting hit once with one strike of a club. The environment also reacts differently to the character: many plants will attack the soldier, while the Avatar can walk past said plants unharmed. A variety of vehicles or mounts are also available to each race.
James Cameron's Avatar The Game - As the player completes mission objectives or eliminates opposition, the character gains experience points and levels up. The leveling up process is quite linear, with no way to customize the character. Each level rewards the character with better versions of the weapons, armor and skills she/he already has. The character can have only 1 armor (one type of combat gear at a time, though with higher levels, different types become available, which may be selected instead of the original), 4 skills and 4 weapons equipped into quick slot at any one time. The skills can be offensive (boost damage, summon air strikes / wild life), defensive (boost damage resistance, heal) or tactical purpose (boost speed, invisibility).
James Cameron's Avatar The Game - At first the player is allowed to choose the appearance of the character from a set of pre-defined faces, although not the name. After the player has chosen a side, each side the player chooses offers different gameplay, weapon set, skill set, and environment.
James Cameron's Avatar The Game - As a Soldier, the player is equipped with firearms such as assault rifles, shotguns, grenade launchers, and Flamethrowers. The soldier generally have to eliminate the enemies, which are fast and resilient and usually charging towards the player, from afar. Playing as an Avatar limits the player to only one Avatar-issued machine gun and various primitive weapons such as bows, crossbows and melee weapons. The Avatar player usually has to charge the enemies since ranged weapon are either weak (the machine gun), have slow rate of fire (bows and crossbows), or have limited ammunition; however, the human enemies are generally weak and the basic foot soldiers can die after getting hit once with one strike of a club. The environment also reacts differently to the character: many plants will attack the soldier, while the Avatar can walk past said plants unharmed. A variety of vehicles or mounts are also available to each race.
James Cameron's Avatar The Game - As the player completes mission objectives or eliminates opposition, the character gains experience points and levels up. The leveling up process is quite linear, with no way to customize the character. Each level rewards the character with better versions of the weapons, armor and skills she/he already has. The character can have only 1 armor (one type of combat gear at a time, though with higher levels, different types become available, which may be selected instead of the original), 4 skills and 4 weapons equipped into quick slot at any one time. The skills can be offensive (boost damage, summon air strikes / wild life), defensive (boost damage resistance, heal) or tactical purpose (boost speed, invisibility).
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